AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on Android in Austria, Q1 2024
A detailed look at the performance of the top 5 hybridcasual games on Android in Austria during the first quarter of 2024, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2024, the hybridcasual gaming scene on Android in Austria showed varied performance across the top 5 games. Here’s a detailed analysis based on data from Sensor Tower.
Last War:Survival Game from FirstFun experienced notable fluctuations in its weekly downloads and revenue. Weekly downloads peaked at 6.2K in mid-January but saw a decline to just over 1K by the end of March. Conversely, weekly revenue showed a significant increase, starting at $18.9K in early January and surging to $57.7K by the last week of March. Active users saw a steady decline from 9.5K to 7.2K throughout the quarter.
Triple Match 3D by Boombox Games LTD had a relatively stable performance. Weekly revenue remained consistent, ranging from $6.7K to $8.9K, with a peak of $8.9K in the last week of March. However, weekly downloads decreased from 1K to around 400 by the end of the quarter. Active users hovered around the 4.4K mark, showing slight increases towards the end of the quarter.
Rush Royale: Tower Defense TD from MY.GAMES B.V. saw moderate fluctuations. Weekly revenue ranged between $3.5K and $9.9K, peaking in the first week of January. Downloads remained relatively low but steady, ranging from 300 to 600. Active users fluctuated around 6.7K, with minor dips and peaks throughout the quarter.
Stumble Guys by Scopely showed a downward trend in both weekly revenue and downloads. Revenue started at $9.7K in early January but dropped to $4.5K by the end of March. Downloads followed a similar pattern, decreasing from 2.4K to 1.5K. Active users remained relatively stable, averaging around 13.4K.
Idle Lumber Empire from AppQuantum had modest performance metrics. Weekly revenue fluctuated between $3.9K and $7.9K, while downloads ranged from 700 to 2K. Active users saw a decline from 4K to 1.9K over the quarter.
For more detailed insights and data, visit Sensor Tower.